NielsenIQ and Wargaming shared the results of a survey on the social aspects of video games.
According to the study, World of Tanks and FIFA 20/21, which are the most popular games in the country, help players find new friends, communicate and relax the most, and audiences under the age of 18 choose Among Us and Minecraft for the same purposes.
Friends and communication
According to the survey, 25% of respondents called World of Tanks a game that helps to find new friends and communicate online. In second place was FIFA20 / FIFA 21 with 15% and Counter-Strike: Global Offensive with 13% of players. Minecraft and Dota 2 were also in the top five – 13% and 10% of respondents, respectively. Interestingly, 50% of respondents aged 13-15 and 53% aged 16-18 find friends and communicate through the game Among Us. Minecraft, which came in fourth, also owes the result to young players – 29% of respondents aged 13 to 15 and 30% of players aged 16 to 18 chose it as a dating and communication game.
Video games as an opportunity to relax and unwind
According to the respondents, the main games that allow you to relax were World of Tanks, FIFA 20/21, and Minecraft. These games were chosen by 19%, 15%, and 13% of players, respectively. As a pastime for recreation, “tanks” are especially popular with adult gamers aged 41 to 45 years and from 31 to 35 years – 37% and 27% of respondents, respectively. FIFA 20/21 for these purposes is most suitable for audiences 31-35 (29%), and Minecraft – for players aged 16 to 18 years (37%) and 13 to 15 years (29% of respondents). The top five also include Grand Theft Auto V (13%) and Call of Duty: Modern Warfare (9%), in which age groups are less pronounced. Among the audience under 18, the main game that allows you to relax and unwind is Among Us. It was chosen by 43% of players aged 13 to 15 and 33% – from 16 to 18.
Video games as an opportunity to learn something new
In addition to entertainment, games help to bring knowledge from different disciplines. For example, among the games that help to study history, in the first place was the game World of Tanks. It was chosen by 62% of respondents. It is followed by World of Warships (58%), War Thunder (55%), Red Dead Redemption 2 (48%), and The Witcher 3: Wild Hunt (43%). Interestingly, Tom Clancy’s Rainbow Six: Siege (40% of players), Rocket League (32%), Hearthstone (29%), and Grand Theft Auto V (27%) help gamers develop their knowledge in economics. Closes the top five. Minecraft – 24% of respondents voted for the game.